![]() PORTFOLIO | RESUME | CONTACT |
|
|
Mekathon |
|
|
Team 2 Designers 5 Artists 2 Programmers Role Lead Game Designer Production time 10 weeks |
In this First-Person Platformer you take control of the robot S.A.M who's main goal in life is to break free from his boring life at the factory where he's been working as a slave for as long as he can remember. S.A.M wants to find something else than the life behind the cold, metallic walls. To do so he will have to escape from the robots controlling the factory but these evil buggers will stop at nothing to get him back and restore order. This game requires the player to engage in both various platform elements as well as hectic shoot outs. Everything at a very high pace. What I did: Basic Concept, Pre-Production, Documentation (GDD), Planning, Leveldesign, Lighting, Tweaking, Testing & Presentations. Video: http://www.youtube.com/watch?v=X5sMgh5Mieo |
![]() ![]() ![]() |
|
|
Copyright (c) Sebastian Lindqvist 2012 | sebastian.lindqvist@hotmail.com |
|